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GAME DESIGNER

Josef Nico Padua

I'm an Adelaide based cross platform game designer that specializes in Level and Narrative Design. 

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My Latest Work

SHAMAN | PC | Student Project

Project Lead || Narrative and Level Designer

MY PORTFOLIO

First Person, Hack and Slash

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Level Designer || VFX  || STUDENT PROJECT

You are the last surviving soldier from your garrison in a city under siege. Fight back the waves of goblins and undead for as long as you can! 

IN DEVELOPMENT

2D PIXEL HORROR

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INDEPENDENT

Project Lead || Narrative & Sound Designer

Peter gets a message from his grandmother to come visit her on one weekend. On the way there his car breaks down, and he discovers the house in a dilapidated state. Unsure of what’s going on, he tries to discover what has happened to his grandmother’s abode. While trying to uncover these mysteries, the protagonist finds a way to get out but gets assaulted by otherworldly beings, moving dolls/statues, and the witch that has been haunting the place all this time. 

The Game Design Documents written on this zipped file were mostly my student works during my time in the Academy of Interactive Entertainment. Please feel free to open it and take a look at how I've written down the design process of multiple projects.

DESIGN DOCUMENTS

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